Glory to the True Dragon, arbiter of will.
I am Siddhar, of House Djuke. My siblings and contemporaries now war and bicker, yet here I, as highest of the House, sit with pen in claw. It is evident that our House, and the lesser Houses, have forgotten their way – if they ever understood it, or the path.
Therefore I now commit to history this first step on the path to enlightenment and righteousness. Let this become a beacon and map for the pilgrimage, so that my kin may find the way, and not fall to mere mortal excellence.
Seven Tenets of Divinity
We are born to rule, and we are born of divine parentage; therefore it is proper that the Scions of the Great Houses conduct themselves in the manner of divinity; in this, the monks of Eotre have some understanding.
Emulate the divine not to do as the gods do, but to be as they are. Understand;
- Purity is the highest virtue. You must have purity of purpose, of will, of intent, of body and soul. Questions of morality are irrelevant; gods are neither good nor evil. Divinity supercedes such ideas, which are the flimsy restraints mortals place upon themselves to forestall the inevitable.
- Beauty is a principal virtue. The divine is glorious, and beautiful, and announces itself with every aspect of its presence and with every action. It is not, then, limited purely to mortal conceptions of beauty – though the lowest creatures cower before Lezek’s light and the land is burned, we who have eyes to see comprehend the glory of his radiance. Neither does this lie purely in physical aspect, but in action. Know that justice is a form of beauty, and the purity of hierarchy is beautiful.
- Vengeance is a principal virtue. What god brooks offence? What weakling forgives such temerity? Those who would wrong you must know your vengeance – in exercise of your rage, you are justified. Were it beneath you, you would not be angered. Yet be not indiscriminate in your pursuit of vengeance, diluting the purity of your fury with careless strikes.
- Vigilance is a principal virtue. One cannot sit idle upon the throne, nor presume that devious and unworthy foes do not intend an attack, nor that jealous and cunning subordinates do not plot betrayal. It is in the nature of weakness to despise strength. One must exercise vigilance in all things, and be prepared to cut one’s own throat to thwart the ambitions of the unworthy.
- Discipline is a principal virtue. It lies not in denial of the self, or of desire, or appetite; it lies in the mastery of these things. One must yoke their desires, as a hound brought to heel, that they might be rendered pure. You are will, not instinct. The body is your weapon, with which to demonstrate your power over this fallen world.
- Control is a principal virtue. Mastery of your surroundings, of your allies, of your enemies. Knowledge is the key to control. You need not hold a claw to your foes’ neck if you know what she values more than her own life. Further, a dead enemy is not controlled; in death there is no dominion. All things exist harmoniously in their divinely appointed place – are you not divine? Can you not tolerate a weed in your garden? Have you forgotten that you set out to grow?
- Patience is a principal virtue. You are immortal – rash action is weakness. Those enemies you do not destroy will fade with the passing of time, while you remain. It is wise, then, to bide your time so that you may understand the enemy, the obstacle, the mountain or river. Only then may your action be pure, your answer absolute.
Six Mortal Duties
Think not of mortalkind as comprised of individuals; it is a beast with many faces, of vast size and dull intellect, disposed towards destruction of themselves and others. Therefore the crime of one is the crime of the whole, the punishment of one will serve for the many. Obedience is their salvation.
- Humility. Mortals must understand their place in the order of nature. In this, they may find pride.
- Charity. Mortals have not the fortitude for cruelty nor power of mercy. Kindness is their salvation from ruin.
- Piety. Faith is to be rewarded.
- Temperance. Mortals are frail; they cannot survive their own desires unbound, nor draw strength from them.
- Diligence. Duty fills an empty life, to serve is a blessing.
- Honesty. Lie to us, and we will know. Lie to each other, and the unity on which mortals must rely is tainted.
The Nature of a Ruling King
The Ruling King is fluid and unbreakable.
Zhe must have no affections, yet love easily. Zhe must be patient, yet brook no insult. Betrayal must be crushed before it begins. The Ruling King is divine, and therefore must conduct themselves as such, or they will cease to rule; the illusion of rule is seductive. True dominion is terrifying.
Power exists in the exercise of power – a King who sits idle is dead.
Those who are not royalty cannot understand the Ruling King. It is folly to try. The world must rest on their shoulders, and to know this path is to walk it.
If you do not wish to kill your King, do not seek to comprehend them.